Wednesday, September 28, 2011

Major changes to our game and team

New Story/Game

Our game had our game name changed to "The 8th Day" to fit our new game which has 8 levels (one level = one day). Our story is about you and how you are chasing someone/something who you believe would lead you the way out of the haunted factory you are working in yet you are also running away from what you believe is a ghost haunting you from the past.

The first day, everything is really bright and the character is well in shape but throughout the days they vision would get grayer and grayer until it is completely gray-scale on the 8th day. The character's condition and physical shape get's worst and worst through out the day (giving the illusion the character is going crazy).

The player must solve a puzzle for each level on time in-order to survive the level and get out of the room and catch up to the person/thing he's chasing. The puzzles consist of random ordinary objects you find in rooms, you can combine objects to create a new object and use it to do things.

On the 8th day, the player finally catches up with the person he's chasing and the person tries to kill you, in the act of self-defense you kill him. You realize the person you killed was another you who was supposed to make it to the 9th day and then the ghost that's been chasing you was actually you from the 7th day. Because you killed another "you" you ended the repetition.


Team Changes
Our previous Audio-Design/Developer was pulled out of GDW 3 so we had to get a replacement. We got a new sub-programmer. I'll be making him assemble each level with the functions I will create for him to use.

Monday, September 19, 2011

Our New Game!

For our third year game we are planning to do a 3D first-person survival/puzzle game!

Here's a general discription of the game:



John Wriggleston is a mechanic working in a food factory. Last week there was an incident that killed four people at the factory. Little does John know he is the one that got them killed. One night working late at the factory repairing a piece of machinery in the basement John starts to hear spooky noises. The ghosts of the four people who died are coming to get their revenge! John must do everything he can to survive and escape.In order to excape, the player must solve a series of puzzles to delay the ghosts before they find you and get their vengeance.