Tuesday, October 11, 2011

update

I started to setup the genre-specific code in wildmagic for our game. I also played around with wildmagic to see what I could do with it. I'm trying to learn how to use all the features such as shaders.

Our designers have been working a lot on the game and the concept art looks good (I would show some but I don't have any) and the levels are creative and we believe it will truly make the player think about how to beat the level.

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